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data pack practice ​

TIP

From here on, we will comprehensively apply the theoretical content of the first two chapters. In the section below, the tutorials we list will be more oriented towards actual writing situations. Some introduce a development technique based on examples, some explain problems encountered in practice, and some directly teach you step-by-step to create a small work. I believe you can learn more in this section.

Custom item/block ​

See: Display entity and visual effects practice

general teaching ​

Example teaching ​

Skills and Experience ​

item cooling ​

Key detection ​

Right click detection ​

synthesis ​

player operation ​

player displacement control ​

Ray tracing ​

Chat bar and dialog ​

player closes container ​

entity operation ​

world entity ​

entity loading ​

entity displacement control ​

  • Minecraftentity Sports Research and Application
  • Knock stack monster
    • It allows you to deal the same amount of knockback to any entity in the ride stack. This data pack takes into account the "Knockback" and "Impact" enchantments and respects the "Knockback Resistance" property.

    • This design incorporates new features with "enchantment" definitions, so it may be more efficient/accurate.

entity hatred control ​

  • crowd control
    • It allows you to control whether mobs will become hostile when their mob is attacked by giving them an item with a single custom enchantment. A mob holding a sword with a custom enchantment will only become hostile when directly attacked, and will not join other hostile mobs around it. Works with bees, wolves, and zombie piglins.

  • [Angry Maker](/datapack-index/en/teen/【1.15】愤怒制造者%20Anger%20Maker%201.1%20_%20看铁傀儡互捶%20-%20Minecraft(我的世界)Chinese forum%20-%20Powered%20by%20Discuz!.html){target="_blank"}1.15

Demonstrate entity and visual effects practice ​

world generation practice ​

Data operations and global variable acquisition ​

random number ​

Bit operations ​

Real time acquisition ​

Data structure and algorithm practice ​

Comprehensive examples ​

other ​

Multi-person adaptation ​

MC neural network ​

MC compiler/interpreter ​

Miscellaneous ​


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