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Translation notice

This page was translated with machine translation and may contain inaccuracies. If you can help improve it, please open an issue or submit a pull request.

entity operation ​

target selector ​

entity generation /summon ​

entity clear /kill ​

Cause damage /damage ​

Particle generation /particle ​

Sound effects ​

  • Play sound effects /playsound

    • playsound <声音命名空间ID> <来源> <目标> [<方位x y z>] [<音量>] [<音调0.0~2.0>] [<最小音量0.0~1.0>]
    • Source: master,music,record,weather,block,hostile,neutral,player,ambient,voice
  • Stop sound effect /stopsound

    • stopsound <目标> [<来源>] [<声音命名空间ID>]
    • Source: can be " * "

ride /ride ​

transmit ​

Rotate /rotate ​

status effect /effect ​

attribute /attribute ​

Team /team ​

tag /tag ​

other ​


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