# This file was generated by Animated Java via MC-Build. It is not recommended to edit this file directly.
function animated_java:global/internal/gu/convert_uuid_array_to_string with entity @s
data modify entity @s data.bones.data_data set from storage aj:uuid main.out
execute on vehicle on passengers if entity @s[tag=aj.shadow.node.head] run function animated_java:global/internal/gu/convert_uuid_array_to_string with entity @s
data modify entity @s data.bones.bone_head set from storage aj:uuid main.out
execute on vehicle on passengers if entity @s[tag=aj.shadow.node.body] run function animated_java:global/internal/gu/convert_uuid_array_to_string with entity @s
data modify entity @s data.bones.bone_body set from storage aj:uuid main.out
execute on vehicle on passengers if entity @s[tag=aj.shadow.node.sword2] run function animated_java:global/internal/gu/convert_uuid_array_to_string with entity @s
data modify entity @s data.bones.bone_sword2 set from storage aj:uuid main.out
execute on vehicle on passengers if entity @s[tag=aj.shadow.node.rightarm] run function animated_java:global/internal/gu/convert_uuid_array_to_string with entity @s
data modify entity @s data.bones.bone_rightarm set from storage aj:uuid main.out
execute on vehicle on passengers if entity @s[tag=aj.shadow.node.leftarm] run function animated_java:global/internal/gu/convert_uuid_array_to_string with entity @s
data modify entity @s data.bones.bone_leftarm set from storage aj:uuid main.out
execute on vehicle on passengers if entity @s[tag=aj.shadow.node.right_leg_upper] run function animated_java:global/internal/gu/convert_uuid_array_to_string with entity @s
data modify entity @s data.bones.bone_right_leg_upper set from storage aj:uuid main.out
execute on vehicle on passengers if entity @s[tag=aj.shadow.node.right_leg_lower] run function animated_java:global/internal/gu/convert_uuid_array_to_string with entity @s
data modify entity @s data.bones.bone_right_leg_lower set from storage aj:uuid main.out
execute on vehicle on passengers if entity @s[tag=aj.shadow.node.left_leg_upper] run function animated_java:global/internal/gu/convert_uuid_array_to_string with entity @s
data modify entity @s data.bones.bone_left_leg_upper set from storage aj:uuid main.out
execute on vehicle on passengers if entity @s[tag=aj.shadow.node.left_leg_lower] run function animated_java:global/internal/gu/convert_uuid_array_to_string with entity @s
data modify entity @s data.bones.bone_left_leg_lower set from storage aj:uuid main.out
execute on vehicle on passengers if entity @s[tag=aj.shadow.node.sweep] run function animated_java:global/internal/gu/convert_uuid_array_to_string with entity @s
data modify entity @s data.bones.bone_sweep set from storage aj:uuid main.out
execute on vehicle on passengers if entity @s[tag=aj.shadow.node.bone] run function animated_java:global/internal/gu/convert_uuid_array_to_string with entity @s
data modify entity @s data.bones.bone_bone set from storage aj:uuid main.out