{
    "values": [
        "indirect_magic",
        "magic",
        "player_attack",
        "player_explosion",
        "mob_attack",
        "mob_attack_no_aggro",
        "mob_projectile",
        "arrow",
        "sonic_boom",
        "sting",
        "thorns",
        "trident",
        "wind_charge",
        "wither_skull"
    ]
}